![]() ![]() In the Nether, similarly, the void appears as the same color with the biome fog, if the player views above lava sea level (Y=31 feet level Y= 29.38). In the Overworld, the void also appears as having daylight if the player views from above sea level (Y=63 feet level Y= 61.38). The void is black in the Overworld and Nether, and purple in the End. Liquids, such as water, cannot flow into the void. The void extends blocks (1.8×10 308) on the Y-axis. Riding a vehicle into the void results in the player being stuck in the vehicle until death. A player who falls into the void on a server with anti-flying measures is kicked out regardless of having a flying mod. If commands are used to make the player invincible or bestow infinite health, the player falls until Minecraft crashes. The player can also survive in the void by having Regeneration or Instant Health of a sufficient level (achievable only by commands). However, the only way to have enough of them is to have a command block constantly giving them to the player. It is possible to survive in the void if the player constantly eats enchanted golden apples. Other status effects can alter the death level slightly. ![]() Armor, totems of undying, the Resistance effect and the Protection enchantment do not protect the player from dying in the void, and death occurs depending on the player's velocity, usually being around 250 blocks into the void. ![]() Falling at least 64 blocks (i.e: under Y=-128) into the void causes the health of any mob (except the ender dragon) to be depleted by about 4 every 10 game ticks (0.5 seconds), leading to the player's death in 2 1⁄ 2 seconds at most. ![]()
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